Tag: processing
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Thank You…..
Thank you everyone that came to the reception last Thursday. We appreciated everyone taking time out of their busy week to come check out our installation. It seemed that the show was well received by everyone, and everyone enjoyed the experience. I personally got a kick from everyone asking what was in the reflecting pools.…
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Another Twitter Mashup… But this time with Processing and Helvetica
http://vimeo.com/moogaloop.swf?clip_id=3956607&server=vimeo.com&show_title=1&show_byline=1&show_portrait=0&color=&fullscreen=1Twitter/Helvetica/Processing Mashup a.k.a Twartistatment from christian mclean on Vimeo. For my upcoming collaborative show at Miami University, I wanted to do something other than just have a comment book. Because of the nature of what we are doing with technology in the form of installation and involving the user in the environment, and because I…
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Hot off the critique floor..
http://vimeo.com/moogaloop.swf?clip_id=3867282&server=vimeo.com&show_title=1&show_byline=1&show_portrait=0&color=&fullscreen=1 Here I have a video courtesy of Mr. Geoff Riggle. We set this installation up for a graduate critique last night. This is the first time that we have been able to get a half-way decent installation of this piece. We have been working with the arduino hardware, and ceramic materials, mainly ceramic fire…
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New Print from my drawing program
I have been dealing with a visualization of sound for a while. This one here is an image of what an hour at Kofenya, my local coffee shop, looks like. I adapted the pillbug sketch to “record” the sounds of life around me. What is happening here is that about 50 “chains” (stings of drawn…
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Some new stuff
http://vimeo.com/moogaloop.swf?clip_id=3566679&server=vimeo.com&show_title=1&show_byline=1&show_portrait=0&color=&fullscreen=1 So I attended the ArtAndCode Symposium at CMU this past weekend. It was awesome, so many great people and new languages to learn. This is a little project that came out of this weekend using the Kieth Peters reach2 example in processing. So the bugs follow a ball and the strokeweight and length react…